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Oakfolks Gold_1.14
Oakfolks coop game
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Asset container for locomotion configuration data. More...
#include <LocomotionConfigurationTypes.h>


Public Member Functions | |
| FLocomotionConfiguration | ToRuntimeConfig () const |
| Converts the asset configuration to runtime format. | |
Public Attributes | |
| FString | ConfigurationName = TEXT("New Locomotion Configuration") |
| FString | Description |
| FLocomotionConfiguration | Configuration |
| Locomotion configuration. | |
Asset container for locomotion configuration data.
Provides validation and runtime conversion for player movement setups on machines
| FLocomotionConfiguration ULocomotionConfigurationAsset::ToRuntimeConfig | ( | ) | const |
Converts the asset configuration to runtime format.
METHODS //////// Runtime conversion
Performs validation and creates a runtime-ready locomotion configuration with safety checks


| FString ULocomotionConfigurationAsset::ConfigurationName = TEXT("New Locomotion Configuration") |
PROPERTIES //////// Asset information