Oakfolks Gold_1.14
Oakfolks coop game
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ULocomotionConfigurationAsset Class Reference

Asset container for locomotion configuration data. More...

#include <LocomotionConfigurationTypes.h>

Inheritance diagram for ULocomotionConfigurationAsset:
Collaboration diagram for ULocomotionConfigurationAsset:

Public Member Functions

FLocomotionConfiguration ToRuntimeConfig () const
 Converts the asset configuration to runtime format.
 

Public Attributes

FString ConfigurationName = TEXT("New Locomotion Configuration")
 
FString Description
 
FLocomotionConfiguration Configuration
 Locomotion configuration.
 

Detailed Description

Asset container for locomotion configuration data.

Provides validation and runtime conversion for player movement setups on machines

Member Function Documentation

◆ ToRuntimeConfig()

FLocomotionConfiguration ULocomotionConfigurationAsset::ToRuntimeConfig ( ) const

Converts the asset configuration to runtime format.

METHODS //////// Runtime conversion

Performs validation and creates a runtime-ready locomotion configuration with safety checks

Returns
Valid runtime configuration with validation warnings for invalid setups
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Member Data Documentation

◆ ConfigurationName

FString ULocomotionConfigurationAsset::ConfigurationName = TEXT("New Locomotion Configuration")

PROPERTIES //////// Asset information


The documentation for this class was generated from the following files: