Oakfolks Gold_1.14
Oakfolks coop game
Loading...
Searching...
No Matches
FLocomotionConfiguration Struct Reference

Complete locomotion configuration for player positioning and animation. More...

#include <LocomotionConfigurationTypes.h>

Public Attributes

FTransform PositionToGo
 
UAnimMontage * StartAnimToPlay
 
FString StartMontageSection
 
UAnimSequence * EndAnimToPlay
 
ELocomotionMode Mode = ELocomotionMode::Basic
 
bool bLockCapsuleOrientation = false
 
bool bUsePhysicalAnim = false
 
bool bToggleReachTarget = false
 
bool bUseSpecificAnim = false
 
float MaxSpeed = 350.0f
 
float DistanceToStopAutoWalking = 50.0f
 

Detailed Description

Complete locomotion configuration for player positioning and animation.

Defines target position, animations, movement constraints, and behavior settings


The documentation for this struct was generated from the following file: