3#include "CoreMinimal.h"
4#include "UObject/Interface.h"
5#include "Locomotional.generated.h"
20UINTERFACE(MinimalAPI,Blueprintable)
40 UFUNCTION(BlueprintCallable,BlueprintNativeEvent)
45 UFUNCTION(BlueprintCallable,BlueprintNativeEvent)
Interface for objects that can modify player locomotion behavior.
Definition Locomotional.h:33
Asset container for locomotion configuration data.
Definition LocomotionConfigurationTypes.h:81
Interface class for locomotion configuration.
Definition Locomotional.h:22
Complete locomotion configuration for player positioning and animation.
Definition LocomotionConfigurationTypes.h:35