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Oakfolks Gold_1.14
Oakfolks coop game
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Static function library for project and build information. More...
#include <ProjectDataFunctionLibrary.h>


Static Public Member Functions | |
| static FString | GetAppVersion () |
| Generates a comprehensive application version string. | |
| static FString | GetProjectVersion () |
| Retrieves the project version from game configuration. | |
| static FString | GetProjectName () |
| Retrieves the project name from game configuration. | |
| static FString | GetCurrentPlatform () |
| Determines the current target platform. | |
| static FString | GetBuildDate () |
| Gets the build compilation date. | |
| static FString | GetBuildType () |
| Identifies whether this is an editor or build version. | |
Static function library for project and build information.
Provides Blueprint-accessible functions to retrieve project metadata and build details
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Generates a comprehensive application version string.
VERSION INFORMATION //////// Application and project versioning
Combines project name, version, build date, platform, and build type into a single identifier

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Gets the build compilation date.
Returns current date in editor or parses DATE macro in builds

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Identifies whether this is an editor or build version.
Distinguishes between development and shipping builds

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Determines the current target platform.
PLATFORM INFORMATION //////// Build and platform details
Uses preprocessor macros to identify the build platform and architecture

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Retrieves the project name from game configuration.
Reads the ProjectName setting from the project's .ini file

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Retrieves the project version from game configuration.
Reads the ProjectVersion setting from the project's .ini file
