Oakfolks Gold_1.14
Oakfolks coop game
|
Static function library for project and build information. More...
#include <ProjectDataFunctionLibrary.h>
Static Public Member Functions | |
static FString | GetAppVersion () |
Generates a comprehensive application version string. | |
static FString | GetProjectVersion () |
Retrieves the project version from game configuration. | |
static FString | GetProjectName () |
Retrieves the project name from game configuration. | |
static FString | GetCurrentPlatform () |
Determines the current target platform. | |
static FString | GetBuildDate () |
Gets the build compilation date. | |
static FString | GetBuildType () |
Identifies whether this is an editor or build version. | |
Static function library for project and build information.
Provides Blueprint-accessible functions to retrieve project metadata and build details
|
static |
Generates a comprehensive application version string.
VERSION INFORMATION //////// Application and project versioning
Combines project name, version, build date, platform, and build type into a single identifier
|
static |
Gets the build compilation date.
Returns current date in editor or parses DATE macro in builds
|
static |
Identifies whether this is an editor or build version.
Distinguishes between development and shipping builds
|
static |
Determines the current target platform.
PLATFORM INFORMATION //////// Build and platform details
Uses preprocessor macros to identify the build platform and architecture
|
static |
Retrieves the project name from game configuration.
Reads the ProjectName setting from the project's .ini file
|
static |
Retrieves the project version from game configuration.
Reads the ProjectVersion setting from the project's .ini file