Oakfolks Gold_1.14
Oakfolks coop game
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Interface for objects that can be picked up and dropped by players. More...
#include <IPickable.h>
Public Member Functions | |
void | PickedUp (AActor *Player, AActor *Object) |
virtual void | PickedUp_Implementation (AActor *Player, AActor *Object) |
Default implementation for pickup behavior. | |
void | Drop (AActor *Player, AActor *Object) |
Drop interaction. | |
virtual void | Drop_Implementation (AActor *Player, AActor *Object) |
Default implementation for drop behavior. | |
Interface for objects that can be picked up and dropped by players.
Provides pickup and drop functionality with default attachment behavior
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virtual |
Default implementation for drop behavior.
Provides base drop functionality - can be overridden for custom behavior
Player | The player actor dropping the object |
Object | The object being dropped |
void IIPickable::PickedUp | ( | AActor * | Player, |
AActor * | Object ) |
PICKUP SYSTEM //////// Pickup interaction
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virtual |
Default implementation for pickup behavior.
Provides base pickup functionality - can be overridden for custom behavior
Player | The player actor picking up the object |
Object | The object being picked up |
Reimplemented in APickableItem.