Oakfolks
Gold_1.14
Oakfolks coop game
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AWood.h
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#pragma once
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#include "CoreMinimal.h"
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#include "GameFramework/Actor.h"
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#include "BCR/Headers/Interfaces/IPickable.h"
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#include "AWood.generated.h"
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UCLASS()
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class BCR_API
AAWood
: public AActor, public
IIPickable
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{
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GENERATED_BODY()
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public
:
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AAWood
();
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virtual
void
BeginPlay()
override
;
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virtual
void
Tick(
float
DeltaTime)
override
;
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};
AAWood
Wood resource object that can be picked up by players.
Definition
AWood.h:16
IIPickable
Interface for objects that can be picked up and dropped by players.
Definition
IPickable.h:26
sources
Source
BCR
Headers
System
AWood.h
Generated by
1.11.0